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Dr. Seuss Enterprises Gifts the New Dr. Seuss Learn & Play App to Students in Title I Schools Across the Country in Partnership with First Book

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Authored by First Book Staff on October 22, 2026

Posted in: Press Room

Groundbreaking Digital Experience, Debuting Today, Will Feature Enriching Games and Content Incorporating Iconic Dr. Seuss Characters and Let Children Safely Explore in an Ad-Free Environment Without Need for Wifi Connection

San Diego, CA - October 22, 2026–Dr. Seuss Enterprises announced today that they will gift free access to the newly launched Dr. Seuss: Learn & Play app to preschool and early-grade students at Title I schools across the country and other low-income community programs in collaboration with First Book.  The groundbreaking digital experience for children ages 2 to 8, will debut with + 100 games kids can use to develop early learning skills through iconic characters like The Cat in the Hat, The Grinch, The Lorax, Fox in Socks, One Fish Two Fish, The Sneetches, and many more. Unlike other digital experiences and apps for children, the Dr. Seuss Learn & Play app will provide parents with a resource they can trust in their kids’ hands with no ads or in-app purchase content, no behavioral or data tracking, and with no WIFI connection needed.  Students at Title I  Schools will be able to access the app for free for up to a year. Families with kids who are not attending Title I schools can download the app today from the iOS with a subscription priced at $7.99 per month.

Ellie Terveen, Chief Operations Officer of Dr. Seuss Enterprises said, “We believe every child should have access to safe, fun, and enriching digital experiences wherever they are and however they learn. That’s why we’re partnering with First Book to bring Dr. Seuss: Learn & Play to students at Title I schools, helping more kids build foundational skills while nurturing curiosity, creativity, and a lifelong love of learning.”

The Dr. Seuss: Learn & Play app was built in tandem with learning developers and leading educational consultants to ensure the safest screen time possible and a highly enriching experience that keeps little ones entertained as they learn. Every game will map to at least one STEAM category and one developmental domain. While they enjoy the app, kids will develop their cognitive, social-emotional, motor, language and creative skills

After its initial release, Dr. Seuss: Learn & Play  will continue to expand with new games and experiences every month. 

About Dr. Seuss Enterprises

Founded in 1993, Dr. Seuss Enterprises is a global entertainment company. Our mission is to educate and entertain generations around the world by promoting and protecting the literary and artistic works of Dr. Seuss.  We provide world-class content that drives joyful learning and creates hopeful futures. All Dr. Seuss Enterprises’ profits benefit charitable organizations that focus on causes such as education, science, health, animal conservation, and the arts.  For more information, subscribe to their YouTube channel, visit DrSeussEnterprises.com, or follow on Instagram.

About First Book

Education transforms lives. First Book works to remove barriers to education and level the playing field for kids in need. At the heart of its work are the 600,000+ members of the First Book Network, the largest online community of individual educators, professionals and volunteers dedicated to supporting children living in low-income communities across North America. This Network is the key to creating lasting change. Through its research arm, First Book Research & Insights, it conducts studies that aggregate the voices of the Network to identify challenges, needs, and solutions. To address their needs, it provides free and low-cost books, resources and access to leading experts through the First Book Marketplace. Founded in Washington, D.C. in 1992 as a nonprofit social enterprise, First Book is dedicated to eliminating barriers to learning and inspiring young minds. Learn more at firstbook.org.

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